Tag: RTS

RTS and VR

Could merging the 2 bring new life to the RTS genre?

So by now are aware of the leaps forward in VR technology and other peripherals that can go with it. One thing that has interested me with this current and future tech is how it can be used to redefine various experiences either in the gaming world or within the real world (especially how that tech can be used in DJn, check here for an article I wrote a while ago on this)

But in this quick article I’m going to talk about the use of this technology within a specific game genre, Real Time Strategy (RTS) and games like Command and Conquer or WarCraft.

The C&C series had a long history but failed to evolve its UI and user experience over the years.

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